Version: Beta 111001
 
 

Set Traps, Interrogate Prisoners,
Capture their Relatives
and Convert to Demons


 
   
What will you do as a Dungeon Inquisitor?

Trap, fight and capture human intruders from peasants to lords.

Interrogate your prisoners to get useful information to trap his/her relatives, to trigger quests or events.

Build up your own dungeon and army with converted prisoners and equipments. Each unit in your army is a unique character.

Make friends by followwing other players and getting followers.

Shorten the distance between you and your friends by helping each others. The distance of attack, reinforcement or delivery are dynamic based on the relationships between players.

Win the generous award for your followers in weekly contests.

Conquer the others to be the overlord.





What's New



February 26, 2012 Increased the gold income of Dungeon Heart.

February 21, 2012 The new player protection reduced to 1 week.

February 04, 2012 Dungeon Inquisitor is published on the major online game portal Kongregate.

January 31, 2012 There are new approaches to train the army and enchant equipments.

January 30, 2012 The distance reduction for exposure is changed to be unilateral. An inquisitor will be exposed to if he attack another dungeon successfully.

January 24, 2012 Reduced the distance and the cost for attacks between the players who share an explored area. Extended the waiting time for the renascence of explored areas.

January 19, 2012 Reduced half of soul cost for levy. The number of initial explored areas is changed to two. Players can abandon some of the explored areas with soul cost.

January 17, 2012 Players can create or join an alliance. An alliance has 30 members at most. The players in the same alliance can not attack each others. A player will expose to the overlord if he/she quits the alliance.

January 10, 2012 Inquisitors can levy the explored areas. The soul cost and gold revenue relate to the duration since last levy and the population of the area.

January 9, 2012 Added explored areas. The details are here

January 6, 2012 The units which left in the disaster can be retrieved with soul cost.

January 1, 2012 The price of Hell Contract is reduced to 20 Credit; The price of Dungeon Command is reduced to 5 Credit.

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