What's New
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February 26, 2012
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Increased the gold income of Dungeon Heart.
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February 21, 2012
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The new player protection reduced to 1 week.
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February 04, 2012
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Dungeon Inquisitor is published on the major online game portal Kongregate.
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January 31, 2012
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There are new approaches to train the army and enchant equipments.
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January 30, 2012
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The distance reduction for exposure is changed to be unilateral. An inquisitor will be exposed to if he attack another dungeon successfully.
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January 24, 2012
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Reduced the distance and the cost for attacks between the players who share an explored area. Extended the waiting time for the renascence of explored areas.
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January 19, 2012
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Reduced half of soul cost for levy. The number of initial explored areas is changed to two. Players can abandon some of the explored areas with soul cost.
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January 17, 2012
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Players can create or join an alliance. An alliance has 30 members at most. The players in the same alliance can not attack each others. A player will expose to the overlord if he/she quits the alliance.
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January 10, 2012
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Inquisitors can levy the explored areas. The soul cost and gold revenue relate to the duration since last levy and the population of the area.
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January 9, 2012
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Added explored areas. The details are here
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January 6, 2012
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The units which left in the disaster can be retrieved with soul cost.
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January 1, 2012
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The price of Hell Contract is reduced to 20 Credit; The price of Dungeon Command is reduced to 5 Credit.
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